Friday 7 October 2011

Symmetry

The next stage is to use the symmetry tool which is located in the modify panel, this will mirror the half of the face already created. This is hugely beneficial as whatever changes you make to one side are mirrored in the other side. This prevents you having to switch between each side to try and make them look the same.

Click on the symmetry option so that you can see the mirror panel and mirror the half of the face in the x axis and flip the image so that it is mirrored the correct way.


Now that it is mirrored go back to the modify panel and select turbo smooth, this will make the face smooth.

Now that the image has been mirrored and smoothed we can clearly see if there are any problem areas, for example a small hole, puffy features etc. these can now be edited by clicking on the edit poly option in the modify panel. Any changes that you make to one side are automatically changed in the other to help keep the symmetry. Any changes made are more easily spotted with the see-through option turned off.


Keep rotating the mask to spot any puffy features, for example just under the eye needs a bit of smoothing out. Move any vertices if needed to make the mask as smooth as possible.

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